This is all a test

Breaking Blocks

February 10, 2015 by Corey


I’ve been following burning the midnight oil for the past few days making this brick breaker clone. I’ve learned some really useful stuff about the relationship between screen resolution and the sometimes arbitrary sizes of things you put on the screen. Really simply, this is how the sizing in this games works:

These are great to keep in mind when I start sizing up my own game, but I’m also learning another equally important thing.  Patience and not burning out.  Two things but they’re basically on the same level.  I have a lot to say, and a lot to learn but in short it really is this massive cliche: Rome wasn’t built in a day.

I already feel myself getting attacked by hipsters…

‘Till next time folks.

 

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